Rigid Body Motion: Twists and Screws
Chasles' theorem says any rigid body motion can be done as one rotation about an axis plus a slide along that same axis. In the plane, that becomes a rotation about a single fixed point, or a pure translation if there is no rotation at all.
The pivot point
A planar motion with rotation \(R\) and translation \(\mathbf{t}\) leaves exactly one point fixed, the point \(\mathbf{c}\) that does not move:
The constant twist that produces the motion rotates at rate \(\omega\) about \(\mathbf{c}\). Its linear part is the velocity of the point at the origin:
What to notice
Every corner of the body moves on a circle around the same red pivot. Set the end rotation close to zero and the pivot runs off to infinity, since the motion becomes a pure slide. The gray ghost interpolates x, y, and angle separately, which takes a different and less natural path.
In 3D the pivot becomes a screw axis, and the body may also slide along it, like a nut on a bolt. This is the foundation of the product of exponentials formula for robot arms.